The sleek Wii console, no larger than a stack of several DVD cases, includes Wii Sports, a sensor bar, an AV cable, a Wii stand, a Wii Remote, and a Nunchuk controller for even more exciting game-control possibilities. Featuring a remarkable wireless controller experience, the Nintendo Wii console invites players into game worlds and activities like never before. Whether they're young or old, expert gamers or beginners, Wii players will express themselves with intuitive motion control using the Wii Remote: a flick of the wrist to swing a baseball bat or tennis racket, a backswing and follow-through to send a golf ball flying over a pristine fairway. Wii Sports, packaged with the Wii console, introduces players to those and many other experiences. Wii also taps into Nintendo's unrivaled legacy of great games with the Virtual Console. Connecting via wireless broadband to Nintendo Wi-Fi Connection, Wii owners will be able to spend Virtual Console points to download selected classic games from NES, Super NES and N64 video game consoles. And through WiiConnect24, owners will be able to access even more content. Four-player compatibility as well as the ability to compete with other Wii players over broadband internet means that Wii offers a true social experience.
Features: * Design: Featuring a compact design that makes it a natural addition to any television setup, the Wii console is white in color andcan be displayed either vertically or horizontally. * GameCube Compatibility: The Wii is backward-compatible to all Nintendo GameCube games and includes four ports for controllers and two slots formemory cards. * Size: About 8.5 inches long, 6 inches wide and less than 2 inches thick (roughly the size of 3 DVD cases stacked on top of each other). * Network: The Wii console communicates wirelessly with the Internet via IEEE 802.11 or a USB2.0 LAN adaptor. Wii also can connect wirelessly with Nintendo DS. * CPU/GPU: PowerPC CPU (code-named "Broadway"), made with a 90nm SOI CMOS process, jointly developed with and manufactured by IBM;GPU developed with ATI. * Media: A single self-loading media bay plays single- or double-layered 12-cm optical discs for the Wii console, as well as 8-cm Nintendo GameCube discs. * Input/Output: Input: four Wii Remote controllers can communicate with Wii, which features a bay for an SD memorycard. Output: an AV Multi-output port for component, composite or S-video. * WiiConnect24: The Wii console can communicate with the Internet evenwhen the power is turned off. The WiiConnect24 service delivers a new surprise or game update, evenif the system is idle. Users can connect wirelessly using IEEE 802.11 or a USB 2.0 LAN adaptor. *Wii Remote: To make gaming as accessible to people of all ages and all abilities, Nintendo wanted to create a controller that was as inviting as it was sophisticated. The outcome is the Wii Remote controller. Nintendo fused the familiarity of a remote control with the sophistication of motion-sensing technology to come up with an input device for the ages! * Nunchuk controller: Contoured to perfectly fit a player's hand, the Nunchuk controller builds on the simplicity of the Wii Remote controller and goes an extra step to meet the needs of gamers. The Nunchuk controller connects to the WiiRemote controller at its expansion port and is used in conjunction with the Wii Remote controller. The Nunchuk controller contains the same motion-sensing technology enabled in the Wii Remote controller but also includes an analog stick to assist incharacter movement. In several games, players will use the analog stick of the Nunchuk controller to move their characters and the Wii Remote controller to perform a specific action, whether that's throwing a pass in football or aiming a ranged weapon in an action game. Along with the analog stick, the motion-sensing Nunchuk controller also contains two buttons positioned for quick access. Because the Wii Remote and Nunchuk controllers are only relatively dependent on each other, players arefree to hold them in whichever hand is most comfortable. The ambidextrous nature of the Wii controllers grants accessibility seldom seen in game controllers. Specifications: CPU/GPU: PowerPC CPUmade with a 90nm SOI CMOS process, jointly developed with and manufactured by IBM; GPU developed with ATI. Media: A single self-loading media bay plays single- or double-layered 12-cm optical discs for the Wii console, as well as 8-cm Nintendo GameCube discs. Input: Four Wii Remotes can communicate with Wii, which features a bay for an SD memory card. Output: An AV Multi-output port for component, composite or S-video. Wii Connect: The Wii console can communicate with the Internet even when the power is turned off. The WiiConnect24service delivers a new surprise or game update, even if the system is idle. Users can connect wirelessly or by using a Wii LAN adaptor. Dimensions: About 8.5 inches long, 6 inches wide and less than 2 inches thick (roughly the size of 3 DVD cases stacked on top of each other).
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